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Thrill of the Fight vs Creed: Rise To Glory, Ladies, and Gentleman are you ready?

Omni Game Player full review of Thrill of the Fight for the Oculus Quest

In the red corner, developed by Survios, famed creators of Battlewake and The Walking Dead: Onslaught, coming in at an Oculus store price of $29.99, Creed!

And the challenger in the blue corner, developed by “The Lone Wolf” Ian Fitz, making its virtual reality gaming debut coming in at just $9.99 on the Oculus store, Thrill of the fight!

Both titles are highly rated, both titles have a slew of fans, tonight we are going to find out which game is better. For the hundreds reading this right now and thousands who will be reading this article in the future, Ladies, and Gentlemen…. Let’s get ready to ruuummbbbllllleeeee!!!!

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Which game takes the heavy-weight title for best boxing game on the Oculus Quest?

13 of the Best Oculus Quest apps to experience in 2020

To start this comparison, I must establish that I am a huge fan of both of these games. My first boxing game was Creed, which I played relentlessly for months. I beat the game multiple times, played it on the hardest difficulties, and even ventured into the online multiplayer arena.

A few months later, Thrill of the Fight was released, and I eagerly purchased it, looking for something new to challenge me. Thrill of the Fight is another boxing game, but it plays significantly differently than Creed. After just a few minutes into my first warm-up match, I was hooked once again.

In this article, we will compare and contrast these two boxing games. Both games offer fantastic interpretations of the sport of boxing and provide thrilling experiences for boxing enthusiasts. However, if you can only select one, this article aims to guide you in choosing the game that is better suited to your preferred play style.

So let’s evaluate both games in several critical areas and determine how they stack up against each other. Brace yourself for the ultimate showdown between Thrill of the Fight and Creed: Rise to Glory on the Oculus Quest.

Round 1: Graphics

The first category in the Thrill of the Fight vs. Creed contest will be in the visual department. How do both games compare, who has better graphics and animations? Well, let’s look at some screenshots from both games.

Thrill of the Fight in game Capture
Thrill of the Fight vs Creed: Rise to Glory
Creed game capture

In pure detail, Thrill of the Fight losses this battle when it goes toe to toe with Creed. Creed: Rise to Glory offers a more cartoony look than Thrill of the Fight but the detail in its characters and especially the stadiums you fight in, are a lot more apparent.

Both games feature spectators watching the fights but Creeds are a bit more lively. TotF has some advantages though, the animations and overall visual presentation is more realistic and true to real-life boxing. In Thrill of the Fight, boxers can get bruised up, bleed, and the way they move is much more realistically simulated than Creed.

The approach in Creed is more of a sensationalized, action movie vibe much like the Rocky films. TotF is a closer simulation to real-life boxing with fewer frills but a stronger emphasis on realistic pace, rules, and features.

Winner of Round 1, Graphics: Creed

Creed : Rise to Glory gets the edge here mostly because it’s prettier. It has more detail all around and some really nice visual touches. Walking through one of the gyms featured in the game before a fight, you can really appreciate the detail in the environments.

Both games look great and you won’t be disappointed by either in the visual department. Thrill of the Fight is well detailed too and each fighter is created with great care.

These games really get a lot out of the Oculus Quest and they both deliver on making the player feel like they are in the ring with an opponent. You can’t go wrong either way.

Round 2: Sound

My initial reaction is that Creed has the edge here. Creed benefits from a few key things. First and foremost, Creed has the great advantage of having access to several pieces of music from the Rocky and Creed franchise. If you are a fan of these films you will love the use of music in this game.

TotF is pretty absent of music or any sounds outside of the sounds you would hear if you were actually boxing. The crowd noise, the referee, the sounds of punches. All of the essentials are there but it’s a sparse offering.

Creed not only has music from the movie franchise, but it also knows how to use it. During the tough moments of the fight, the music will shift, when you decisively get the upper hand, you hear the classic Rocky theme swell to life and it absolutely works to get your blood pumping.

Another key area where Creed excels is that there is commentary during each fight. Though repetitive, the commentary does a remarkable job of energizing the player. The combination of commentary and music works well to add an extra layer of immersion and increased fun factor.

Lastly, there are some other nice touches in Creed, in the story mode between fights, and before training, there is a boxing radio talk show that plays for roughly 90 seconds. The radio show adds a little more context to the world of Creed and is a small way to sprinkle on some extra layering of immersion.

The Winner of Round 2, Sound: Creed

Creed takes this round by a fair margin, the sound in Creed really adds to the fun and excitement of the game. The atmosphere is always palpable and sometimes hearing the right piece of inspirational music during a Creed fight really will push you over the edge, giving you just that little bit of energy you needed. In sporadic brief moments, you do feel like you are in the climax of a blockbuster Rocky film.

Round 3: Gameplay

Regardless of which game you play, in the battle of Thrill of the Fight vs Creed: Rise To Glory, both games deliver fun, fast-paced, rewarding gameplay. Both games will provide you with a good workout, and Thrill of the Fight in particular offers a more immersive, realistic experience.

Creed takes an arcade-style approach, appropriate to the Rocky films themselves as characters repeatedly dish out overwhelming levels of punishment, and fights almost become more of a battle of endurance than contests of pure skill. Creed has some gameplay mechanics built into its boxing engine, and there is an in-game stamina feature that limits how many punches you can throw in combination. You have to learn to throw combos but also take some time to let your boxer recover.

On the other hand, Thrill of the Fight is much more of a pure boxing simulation. It’s a game that truly makes you feel like you’re in the ring, fighting for your life. Moreover, Thrill of the Fight provides an experience that looks and feels more realistic. When you get hit, it can feel like you’re almost getting hit for real, and when you land a punch, the impact is much more convincing than in Creed. It’s a more visceral experience that allows you to truly immerse yourself in the world of boxing.

If you’re a boxing fan looking for a great VR boxing game, either of these options will be a great choice. Both games are excellent interpretations of the sport of boxing and will provide hours of entertainment. However, if you’re looking for an experience that is more immersive and realistic, Thrill of the Fight is the clear winner.

A rare knock down for me on Thrill of the Fight

When you get knocked down you have to swing your arms back and forth as if you were running so that your character’s consciousness will run back into their body so you can get back into the fight.

Movement in Creed also relies on moving your hands in a circular, bicycle motion to walk around the ring. The right thumbstick can be used to quickly alter the direction you are facing. 

Thrill of the Fights area of expertise is emulating the sport of boxing in a much more realistic manner than Creed. In Thrill of the Fight, knockdowns are hard to come by. Your opponents will display solid defense and they will try to exploit lapses in your own defense.

Movement in Thrill of the Fight is completely based around the player’s own movements. The game requires a room-scale environment to be played properly. You will need that space to freely move around the ring and your opponent.

While Creed can be played without having to move your feet around at all (the control sticks move your character) TotF requires more footwork and in both games, the more you move the more effective you will be.

In TotF there are no gameplay mechanics built-in beyond targeting vital spots on your opponent. A few spots on the chin, a few on the torso, and a couple on the top of the head.

Thrill of the Fight vs Creed: Rise to Glory

Training Dummy
These are the areas you want to target

Beyond that, the game is pure simulation. Try and hit your opponent in his weak spots, keep your guard up, prepare for long grueling fights that will go the distance. On the default settings, for an average player, each match will be a war of attrition.

In my several hours of playing TotF, I have only had a handful of fights end by Knock Out or Technical Knock Out, the vast majority come down to a judge’s decision. Creed with its more arcade-like approach almost never goes to a decision, someone is getting knocked out.

Winner of Round 3, Gameplay: Thrill of the Fight

The realism and more gradual pace of Thrill of the Fight wins out here. Creed is very fun, fast-paced, and a good time but I prefer the more technical and methodical rhythm of Thrill of the Fight.

In Thrill, there is no arbitrary stamina gauge, your skills will directly translate to the game and you are only limited by what you can actually do with your body. It’s the most realistic boxing game I have ever played on any platform even though it isn’t perfect.

Round 4: Features

Thrill of the Fight vs Creed: Rise to Glory

Creed Screen shot
Creed game capture

When we look at the features of both of these boxing titles, there is a decent mix. The best mode in Creed: Rise to Glory is the career mode. Here you take on the career of Adonis Creed as he rises up to win the championship belt.

There are seven fights in total with fantastically well-done training sessions in between. Each training session will run you through a series of boxer mini-games with one of the trademark Rocky training themes blasting into your ears to motivate you.

Outside of the action-packed career mode, you get an exhibition mode where you can select various fighters and play against the CPU on a few difficulty levels. In the exhibition mode options, you can tweak a few options like which arena you fight in and some basic rules.

Lastly, Creed offers a multiplayer mode that has players meet online for some virtual fisticuffs. I don’t think the online is done particularly well, it’s really janky and visually it looks terrible. Arms flail around, weird punches make contact, clean looking punches can totally miss, it’s a fairly mediocre experience playing against randoms.

Thrill of the Fight vs Creed: Rise to Glory

Options

Thrill of the Fight might lack a multiplayer mode or a traditional career mode, but it makes up for it in other ways. Instead of playing through a career, you face a series of fighters that become increasingly challenging as you progress. It’s a gauntlet that tests your skills as a boxer and your endurance as a player.

Although there is no sense of progression for the player, the gameplay is highly addictive and satisfying. The lack of record-building and the absence of a starting-over point after losing a fight does not take away from the fun of the game. In fact, it allows the player to enjoy each match without the pressure of starting from scratch.

On the other hand, Creed features a small but effective story that adds to the single-player experience. The game’s career mode has seven fighters, and most matches end within a few rounds, which makes it quicker to complete compared to TotF.

In TotF, matches usually last longer than in Creed. Almost every fight goes several rounds longer, and it takes longer to play through the game. However, the gameplay of TotF provides players with a unique experience. Fights are more drawn out, giving you a full cardio workout while battling opponents for several rounds.

Moreover, TotF has a variety of customization options that you can unlock for each fighter after defeating them on normal difficulty. You can replay each fight with detailed tweaks to get the game at a difficulty level that suits you best.

While both games have their strengths and weaknesses, the choice ultimately comes down to what kind of experience you are looking for. Whether it’s a quick and satisfying career mode or a gauntlet of progressively harder fights, both games deliver the fun and excitement of boxing.

Thrill of the Fight vs Creed: Rise to Glory

Options
There is a big number of adjustments you can make to how the game plays

Nearly everything is available to be modified, CPU punch power, player punch power, punch speed, defensive prowess, chin strength, you name it and you can probably modify it in the options.

Winner of Round 4, Features: Thrill of the Fight

The battle of Thrill of the Fight vs Creed: Rise to Glory wages on and after taking the last round, we are tied up! The ability to customize your gameplay experience so deeply adds a lot of replay value to the game.

Creed while having a better story mode, doesn’t offer a whole lot of incentive to replay the game or play a lot of its other modes. Even on the hardest difficulty, Creed doesn’t take long to master. The game runs out of steam after a couple of playthroughs.

With the suite of options in TotF you can always come back for more challenging matches. The completely adjustable settings combined with the variety of fighters makes for a game that has a lot of replay value if you desire to keep playing it.

Round 5: The Better Workout

One of the best things about both of these games is that not only are they fun, but they also provide an excellent cardio workout. People are always looking for more ways to get exercise and generally, videogames don’t provide any benefits in that area. Thrill of the Fight and Creed: Rise to Glory are exceptions.

Both titles will have you sweating profusely, gasping for air the first time you play them. Creed is faster paced and encourages more ducking and body swaying as there is a gameplay mechanic that slows downtime when you make a successful evasion of a big punch.

Thrill of the Fight is slower, more methodical but the fights are more grueling, you can fight for 10 rounds or more, constantly having to keep your guard up while exchanging punches with your opponent.

Thrill of the Fight vs Creed: Rise to Glory
Thrill of the Fight boxers vary in size and style

Ultimately you get more of a workout playing Thrill of the Fight because of the longer fights. You could do one 10 round fight and basically get a 45-minute cardio work out that’s just as taxing as a light jog on a treadmill.

Creed does get some points for its high energy training montages and its bigger emphasis on swaying and ducking attacks. The mini-game to run back into your body after a knockdown can also be quite draining, particularly if you are in the latter stages of a tough bout and are already exhausted from fighting; Swinging your arms wildly becomes a tough task.

Winner of Round 5, The Better Workout: Thrill of the Fight

You can’t go wrong with either game here, Booth will get you sweating, both are high energy. Thrill of the Fight just has longer, more drawn out matches while Creed’s can be slightly more intense.

I strongly recommend buying a sweat cap if you play either game to keep your headset from getting soaked every time you play a long session of one of these games.

And The Winner Is

After 5 rounds we have a decision, in the battle of Thrill of the Fight vs Creed: Rise To Glory, the winner is…..

Thrill of the Fight!

All in all, when comparing these two games I have to give the edge to Thrill of the Fight. The gameplay is more realistic, the fights feel more like something you would actually experience in a ring. The options that you can modify add a lot of replay value.

Thrill of the Fight vs Creed: Rise to Glory
Creed game capture

Creed is no doubt a marvelous experience, many will prefer it to TotF because it has higher production value, more videogame aspects like the slow-motion feature that kicks in after a dodge, or the stamina meter you have to keep in mind during fights.

Both games are fun enough that interested consumers could buy both and simply enjoy having two options to dive into when they feel like boxing. They compliment each other pretty well and play differently enough to not be redundant.

Another area where Thrill of the Fight shines is that it’s only $9.99. The game has less polish and money behind it than Creed but for only a fraction of Creed’s price, you ultimately get more game to actually play.

Thrill of the Fight and Creed can be bought for the Oculus Quest on the Oculus store right now. Both games are also on several other devices.

Check out Omni Game Player’s Best game on Xbox Game Pass and Best Game on Xbox Game Pass for PC lists

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9 thoughts on “Thrill of the Fight vs Creed: Rise To Glory for the Oculus Quest: Which is the superior Boxing game?

  1. Great review bro. I freakin love Thrill of the Fight. I tried it for the first time a couple days ago at one of my boxing buddies houses. I ended up knocking out the Russian dude and ugly joe and went to Best Buy and bought the oculus the same night. I fight in the UFC and this is good virtual training. I’m working my combos and taking these guys out. It’s so fuckin fun!! A must for any fighter or boxer.

  2. I’ve had both games for years and both are great. Thrill of the Fight is better long-term and for cardio. Creed has a fun campaign mode, multiplayer, and the Rocky sound track. I played Creed for a live fundraiser casting the video onto the TV and it was great. Thrill of the Fight feels much more realistic when you’re playing though.

  3. totally agree with your thorough review. I’ve played a while on a Steam Tethered device and am now moving to a Quest 2. Should be even more fun without wires. My only problem is the alignment of the hands with the Quest. They just dont seem to be that accurate so i will fiddle with that. Any suggestions for improving the accuracy? Anyway, great review. thanks.

  4. Excellent article TOTF all the way. I have amateur boxing experience and I am knocking everyone out at normal, but it took a bit of practice to get to that level. I feel this app will actually improve my boxing. I also use the virtual box bob for shadow boxing but with some accuracy / target training built in. Works best with a big space.

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